eTimeTrackLite Software

eTimeTrackLite Desktop-12.2

Download here

eTimeTrackLite Web-12.2

Download here

BIO-Server(New)-3.0

Download here

eTimeTrackLite-32BIT DLL

Download here

eTimeTrackLite-64BIT DLL

Download here

Access Control Software

New Guard Patrol Software

Desktop Software

Download here

eSSL Access Vault 6.7.0_R

Web Software

Download here

eSSL New Access Control Software

Desktop Software

Download here

eSSL LPR System

eSSL LPR System Software

Download here

ePush Server

ePush Server DataBase

Download here

ePush Server Linux & Windows

Username : root Password : root

Download here

ePushServer One click installation

epusherver.exe x 64

Download here

ePushServer One click installation

epusherver.exe x 86

Download here

Hotel Management Software

HL100 Hotel Lock Software

Smart Hotel Lock.exe

Download here

Hotel Management Software

Biolock.exe

Download here

Drivers

eSSL 7500 V2.3.4.0 Driver

Download here

Sensor 5000 Driver

Download here

eSSL 9000 driver

Download here

SDK

eSSL 9500 Tool

Download here

Device Communication

Download here

Access Control sdk

Download here

Device Communication dll

Download here

eSSL IPcam sdk

Download here

PT100 sdk

Download here

eSSL 9000 Sdk(c-sharp)

Download here

eSSL Sensor online 2.3.3.5_64bit

Download here

K990 device to get photos(sdk)

Download here

RFID Sdk

Download here

eSSL finger(sdk vb.net)

Download here

Patrol Device SDK

Download here

Sensor 5000 Sdk(C++)

Download here

Sensor 5000 Sdk(c-sharp)

Download here

Sensor 5000 Sdk(Vb.Net)

Download here

Parasite In City -pixel Factory- [work] Jun 2026

Bullets are limited, forcing players to choose between fighting or fleeing.

is a retro-style, 2D side-scrolling survival horror game developed and published by indie studio Pixel Factory . Released on November 27, 2013, for the PC, the game combines classic action-platforming mechanics with explicit adult-themed content. It became an influential title within its niche genre, frequently documented across gaming databases like GameFAQs and communities on Steam.

The impact of parasites on urban communities can be devastating. When individuals or groups exploit the system, it can lead to a breakdown in social trust and a sense of community. It can also lead to a misallocation of resources, as funds and services are diverted away from those who need them most.

When you zoom into the Factory layer, the pixels are fat, chunky, and visceral. Conveyor belts made of bone carry scrap metal. Furnaces burn old mail. The sound design complements this: the city hums with traffic and muzak, while the factory whispers with static and wet squelching. Parasite In City -Pixel Factory-

The climax of the game, featuring complex layouts, aggressive enemy placements, and resource-draining boss encounters. 🔍 Legacy in Niche Indie Gaming

No difficulty settings—can frustrate casual players.

If you're seeking a straightforward indie platformer, this isn't it. However, if you're a , Parasite in City offers a fascinating case study in how small teams push boundaries. While its mechanics are not for everyone, its very existence is a testament to the creative freedom of the indie scene. Bullets are limited, forcing players to choose between

Adhering to its survival horror roots, the controls are intentionally rigid. This deliberate pacing heightens the tension, making positioning and spatial awareness critical to avoid getting trapped.

: Features classic horror tropes including zombies, "Lickers," and giant insects, some of which exhibit unique mutations.

If monsters catch the protagonist, players must engage in quick-time events (QTEs) to break free before sustaining massive damage. Visual Style and Aesthetic It became an influential title within its niche

Parasite In City —Pixel Factory— is not merely a cautionary parable; it’s an ontological probe. It asks whether a city can remain a habitat when its very sense organs—screens, sensors, signs—are leased, hijacked, and optimized. The Pixel Factory is a crucible where aesthetics, labor, and algorithm collide; its parasite is the inevitable intelligence that learns to speak the city’s language. The work insists on agency: to design protocols that let citizens set the terms of visual life, to imagine a metropolis where images nourish rather than devour. In that possibility—fragile, rebellious, and luminous—the parasite might become a symbiont.

If you are looking for a cozy city builder, . This game will stress you out.

At its foundation, Parasite in City handles much like a 2D demake of early Resident Evil games. The player controls a nameless blonde protagonist who wakes up to find her city overrun by an outbreak of zombies, parasitic insects, and alien monstrosities.

The Parasite in City -Pixel Factory- is a product of the increasingly complex and interconnected urban environment. As cities become more reliant on digital technologies to manage and govern their operations, they also become more vulnerable to exploitation. The Parasite sees the city as a vast, interconnected system to be gamed and manipulated for personal benefit.

Notably, indie developers on platforms like Itch.io have worked on rebuilding the entire game under modern engines to improve hardware compatibility and port the survival experience over to Android mobile devices.