Cubebrush Art School Term 1 By Marc Brunet Verified Instant
Drawing accurate boxes and cylinders from any angle to lay the groundwork for environments and props. 3. Nude Figure Drawing
Learning digital art can feel overwhelming. Countless tutorials online offer conflicting advice, leaving beginners confused about where to start. Marc Brunet, a veteran industry artist and former Senior Concept Artist at Blizzard Entertainment, created the program to solve this problem.
Introduces the mindset of a professional artist and basic communication through art.
For the next three hours, Josh drew lines. Horizontal lines. Vertical lines. Ellipses. S-curves. He felt like a toddler learning to hold a spoon. His wrist ached. His lines were wobbly, hairy, and uneven. He wanted to skip ahead to the "fun stuff."
What do you want to create (e.g., concept art, illustration, anime)? cubebrush art school term 1 by marc brunet verified
Term 1 acts as the foundation for the entire 10-term program. It’s built for everyone—from those who have never picked up a stylus to intermediate artists looking to patch holes in their fundamentals. The curriculum is broken down into four core pillars:
Teaches the fundamentals of drawing objects and spaces in a 3D environment. Key Student Insights
LinkedIn, Blizzard credits, his published art books, and thousands of student reviews across Cubebrush, Gumroad, and Reddit.
The verified Term 1 package consists of several core video lectures, accompanying assignments, and custom digital assets. The curriculum is divided into four main pillars: 1. Digital Art 1 (Photoshop / Software Basics) Drawing accurate boxes and cylinders from any angle
Selection tools, blending modes, clipping masks, and adjustment layers. Understanding these tools allows you to make non-destructive edits to your artwork, which is a mandatory requirement in professional studio environments.
Students learn to draw simple shapes in perspective and move on to constructing a scene. 3. Basic Anatomy (Shape Language)
What is your (absolute beginner, intermediate, hobbyist)? Which drawing software and tablet do you plan to use?
Transitioning smoothly from traditional mindsets to digital workflows. 2. Nude Figure Drawing For the next three hours, Josh drew lines
Marc is famous for his "no fluff" teaching style. Term 1 is not about rendering beautiful elves or mechs; it is about weaponizing the fundamentals. The course is divided into 12 weeks, but they cluster around four major pillars.
The term is divided into four primary areas of focus, balancing raw mechanical technique with software proficiency and composition concepts.
is a smart, low-risk investment for any aspiring digital artist. It is ideal for :
