Mortal Kombat 4 Jun 2026

If a character was hit while holding a weapon, they would drop it.

While the 3D models made some finishers look incredibly brutal—such as Quan Chi ripping off an opponent's leg to beat them with it—the primitive polygon technology of 1997 also gave many Fatalities a campy, blocky look. Despite this, the game retained its shocking edge, ensuring the series' trademark gore remained front and center. Home Console Ports and Legacy

Sharp textures, fast loading times, but highly compressed audio and cinematic sequences. Mortal Kombat 4

For the first time in the series, every character could draw a unique melee weapon. By inputting a specific command, characters pulled out swords, axes, maces, or clubs. These weapons altered attack ranges and damage outputs but could be dropped if the character took a heavy hit, allowing the opponent to pick them up and use them. Interactive Arenas

The narrative of MK4 focuses on the invasion of Earthrealm by Shinnok, a disgraced Elder God. The roster reflects this dark, mythological conflict, blending classic fan favorites with a host of new fighters. Returning Icons If a character was hit while holding a

The new additions were a mixed bag, with some becoming permanent staples and others fading into obscurity:

Shinnok, Quan Chi, Kai, Jarek, Reiko, Fujin, Meat (secret character), and Tanya. Home Console Ports and Legacy Sharp textures, fast

An Edenian diplomat who betrays her realm to side with Shinnok.