Dos2 Item Ids New Jun 2026
To obtain these IDs, you can either extract them from game files (see below) or use a cheat table that lists DE‑only entries.
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Players can use item IDs in console commands to add items to their inventory. This can be particularly useful for testing builds, trying out different strategies, or simply for convenience.
A common source of confusion is the two different types of "names" a game object has. In DOS2 , every item has a unique identification string known as a (Universally Unique Identifier), displayed in a format like cbc25845-125f-4170-a160-479d584db3ae . This is the game's internal, precise pointer for that specific object. For example, the "Shadow Essence" UUID is 18ec74cd-5948-4ef3-bdcf-5d9fb49e3e58 . dos2 item ids new
In DOS2, item IDs are unique identifiers assigned to each item in the game. These IDs are crucial for various reasons, including item manipulation, modding, and console commands. For players, knowing item IDs can simplify the process of acquiring specific items, especially those that are rare or hard to find through conventional gameplay. For modders, item IDs are essential for creating and integrating new items into the game.
If you are looking to spawn items, fix a bugged quest, or experiment with god-tier equipment in Divinity: Original Sin 2 , you need to know how Item IDs work. Since the game transitioned to the , many old IDs from the Classic version no longer work, and new DLCs (like Gift Bag feats and armor sets) have added fresh variables.
print(Ext.GetItem(_C():GetItemBySlot("Weapon")).RootTemplate.Id) To obtain these IDs, you can either extract
: 9e7a4ee9-4034-4496-8038-5cf517dd324e
| Acorn Grenade | Grenade_Acorn_* | | Squirrel's Blessing (Statue buff) | TRS_SquirrelBlessing_* (summons a buff statue) |
Unlike games with a simple, built-in developer console accessible by a single keypress, Divinity: Original Sin 2 requires a tiny bit of setup to enable item spawning. You have two main pathways to use these IDs: the Definitive Edition Developer Mode (via script extenders) or Cheat Engine. Method 1: The Norbyte Script Extender Console A common source of confusion is the two
You can retrieve the GUID of an equipped item in-game using the command: print(Ext.GetItem(_C():GetItemBySlot("Weapon")).RootTemplate.Id) .
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