Rtgi 01702 Release Fixed Better Jun 2026

While version 0.17.0.2 specifically addressed stability, the 0.17 series as a whole introduced several "fixes" for common post-processing ray tracing issues:

The release of RTGI 0.17.02 (Real-Time Global Illumination) by Pascal Gilcher marks a significant stability update for the popular Reshade-based ray tracing shader. This version specifically addresses critical bugs that hindered the performance and visual accuracy of previous builds. Key Fixes in RTGI 0.17.02 Buffer Inconsistencies rtgi 01702 release fixed

: Head to your game's video graphics setting and fully disable MSAA (Multi-Sample Anti-Aliasing) . MSAA alters the depth parameters completely, blinding ReShade. Use FXAA or TAA instead. Problem B: Shaders Flickering Excessively in Motion The Culprit : Multiple depth-buffer selection conflicts. While version 0

The "fixed" release of such a shader represents the democratization of high-end visuals. By resolving bugs related to light leaking shadow flickering UI occlusion The "fixed" release of such a shader represents

Was this the specific "01702" update you were thinking of, or

The new version introduces significant changes and improvements.