Fe Kick Ban Player Gui Script Op Roblox Work __full__
(only for yourself, not actually banning others) — e.g., hiding their character on your screen.
A RemoteEvent named AdminActionEvent acts as the secure bridge. The client sends data (Target Player, Action Type, Reason) through this event. The Server-Side Validator (ServerScriptService)
local ReplicatedStorage = game:GetService("ReplicatedStorage") local BanEvent = Instance.new("RemoteEvent") BanEvent.Name = "BanPlayerEvent" BanEvent.Parent = ReplicatedStorage -- List of authorized User IDs local AllowedAdmins = 12345678, 87654321 BanEvent.OnServerEvent:Connect(function(player, targetName) -- CRITICAL SECURITY CHECK: Verify the sender is an admin if table.find(AllowedAdmins, player.UserId) then local targetPlayer = game.Players:FindFirstChild(targetName) if targetPlayer then targetPlayer:Kick("You have been permanently banned by an administrator.") -- Optional: Save to DataStore here to make the ban permanent across servers end else -- Warn or ban the exploiter attempting to misuse the remote event player:Kick("Unauthorized attempt to access Admin RemoteEvents.") end end) Use code with caution. ⚠️ The Risks of Downloading "OP" Exploit Scripts
Inside AdminPanel , add a to serve as the main window container. Inside the Frame, add the following essential components:
This article explores the best, functional scripts for creating a customized admin menu on Roblox, allowing you to manage player interactions effectively. What is a FE Kick/Ban Player GUI Script? fe kick ban player gui script op roblox work
To make a script reliable for 2026, implement these key elements: UserID Targeting : Always use a player's
-- ServerScript: ServerScriptService.AdminServerHandler local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local DataStoreService = game:GetService("DataStoreService") local BanDataStore = DataStoreService:GetDataStore("PermanentBanList_v1") local Remote = ReplicatedStorage:WaitForChild("AdminRemote") -- CRITICAL SECURITY: Replace these UserIds with the actual creator/admin UserIds local ALLOWED_ADMINS = [12345678] = true, -- Replace with your Roblox UserId [87654321] = true, -- Add secondary admins here -- Helper function to find a player by partial name local function findPlayer(name) for _, player in ipairs(Players:GetPlayers()) do if string.lower(player.Name):sub(1, #name) == string.lower(name) then return player end end return nil end -- Handle player joining to enforce existing bans Players.PlayerAdded:Connect(function(player) local banKey = "banned_" .. player.UserId local isBanned, success = pcall(function() return BanDataStore:GetAsync(banKey) end) if success and isBanned then player:Kick("\n[Server Security]\nYou are permanently banned from this game.") end end) -- Process remote actions from client Remote.OnServerEvent:Connect(function(player, action, targetName) -- 1. Security Check: Is the person firing the remote actually an admin? if not ALLOWED_ADMINS[player.UserId] then warn(player.Name .. " attempted unauthorized remote execution!") player:Kick("Exploit detected: Unauthorized Remote Execution.") return end -- 2. Find target player local targetPlayer = findPlayer(targetName) if action == "Kick" then if targetPlayer then targetPlayer:Kick("\n[Admin Action]\nYou have been kicked by an administrator.") print(targetPlayer.Name .. " was successfully kicked.") else warn("Kick failed: Player not found.") end elseif action == "Ban" then if targetPlayer then -- Save ban status to DataStore local banKey = "banned_" .. targetPlayer.UserId local success, err = pcall(function() BanDataStore:SetAsync(banKey, true) end) if success then targetPlayer:Kick("\n[Admin Action]\nYou have been permanently banned.") print(targetPlayer.Name .. " was successfully banned.") else warn("Failed to save ban data: " .. tostring(err)) end else warn("Ban failed: Player not found.") end end end) Use code with caution. Why This System Is Unexploitable
-- Functionality local function kickPlayer(playerName) local player = Players:FindFirstChild(playerName) if player then player:Kick("Kicked by Moderator") else warn(playerName .. " not found or already kicked.") end end
Replicate a RemoteEvent into and name it AdminAction . (only for yourself, not actually banning others) — e
The Ultimate Guide to Roblox FE Kick and Ban GUI Scripts: Understanding Filtering Enabled
that allows the client to send the "Kick" or "Ban" request to the server safely. Server-Side Script : A script in ServerScriptService
Define a table of UserIDs authorized to use the GUI.
The Ultimate Guide to Roblox FE Kick/Ban GUI Scripts Filtering Enabled (FE) is Roblox's core security system. It stops client-side changes from replicating to the server. Years ago, exploiters could run a simple script to kick anyone instantly. Today, securing your game requires server-validated administration tools. What is a FE Kick/Ban Player GUI Script
-- Create new player entries playerEntries = {} for _, player in pairs(Players:GetPlayers()) do local entry = Instance.new("TextButton") entry.Name = player.UserId entry.Text = player.Name .. " (" .. player.UserId .. ")" entry.Parent = playerList table.insert(playerEntries, entry) end end
We use Roblox to ensure that banned players remain banned even if they leave and try to rejoin a new server.
If you try to use a Kick() function from an exploit GUI on your client (your screen), it will only kick out of the game. It will not affect other players. This is the biggest hurdle for people searching for these scripts.
Be wary: many scripts labeled "OP Kick" are actually fakes. They might make a player disappear on your screen, but that player is still in the game and active for everyone else. The Risks of Using Kick/Ban Scripts