Fantasy Grounds Ii V2012 Extras Rh: Install
After moving the extension files, you need to address the modules. Modules contain the actual data for your games, including items, spells, and monster stats. These files typically end in a .mod extension. Move these into the modules folder within your data directory. For the RH install to work correctly with V2012, ensure that the module versions match the build date of your software, as newer modules may cause the older 2012 engine to crash on startup.
Note: If you are doing an offline installation on an archived system, the default file paths depend on your operating system architecture:
The red sky began to recede, turning back to a calm, simulated blue. fantasy grounds ii v2012 extras rh install
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Thread: How do I install modules and extensions? - Fantasy Grounds After moving the extension files, you need to
Modules contain library data like monsters, spells, or pre-made adventures. : Place .mod files into the modules subfolder.
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These can add new visual themes, automate house rules, or introduce new tools like combat trackers and health bars.
. In Fantasy Grounds, "Extras" are typically managed as ( .ext files) or Modules ( .mod files). Installation Steps for Legacy Fantasy Grounds II Move these into the modules folder within your
Look at the top right (or top left depending on the exact classic build variant) of the main startup screen.