Game Dev Tycoon Guide 1.7.6 File
Never release a game before the bug count hits zero. Bugs directly suppress your review scores and damage your fan base.
Never click "Release" if there is even a single bug remaining. In version 1.7.6, lingering bugs directly destroy your review scores and severely hurt long-term passive sales. To help tailor this strategy, tell me: What stage of the game are you currently stuck on? Which genres do you prefer to develop?
Certain topics provide a massive multiplier to your review scores when paired with the right genre. Best Topics (+++) Best Platforms
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Your next game must always generate more total Design and Tech points than your previous game to get a 10/10. If you release a game immediately after a massive hit without upgrading your engine or training your staff, the reviews will plummet.
If you follow this, you will emerge in Year 20 as the market leader.
If you want to master Game Dev Tycoon without losing the fun, this guide is your best companion for version 1.7.6. It’s particularly valuable for beating the mid-game cash crunch. Just don’t follow it blindly—leave room for your own weird game ideas (they sometimes become surprise hits). Never release a game before the bug count hits zero
Hire staff with high skills that compliment your own. If you have high Tech, hire someone with high Design.
Your main goal here is to accumulate around and generate enough Research Points to unlock a Custom Engine.
To unlock the crucial and Hardware Lab , you need staff specialists. In version 1
When developing these games, move your sliders to focus on the elements that impact story and world-building. Development Focus Recommended Setting Story/Quests 100% (+++) 0% - 20% (---) 50% - 80% (++) Phase 2 Dialogues 100% (+++) Level Design 50% - 80% (++) Artificial Intelligence 0% - 20% (---) Phase 3 World Design 100% (+++) 50% - 80% (++) Key Strategy Tips
Airplane, Airport, City, Dance, Game Dev, Evolution, Farming, Hospital, Life, Logistics, Martian, Military, Prison, Racing, Space, Transport.