Start with the outer ring tilting inward to form a dome, colored in deep blues.
In the fast-paced world of live events, stage productions, and multimedia installations, the ability to visualize complex shows before they are built is no longer a luxury—it is a necessity. Enter Depence R2, the flagship multimedia show design and real‑time visualization software from German developer Syncronorm GmbH.
| Feature | Depence R2 | Depence R3 | |---------|-----------|-----------| | | Can open older projects | Backwards compatible with R2 projects (but R2 cannot open R3 projects) | | Fireworks simulation | Basic pyro effects | Particle‑based simulation with 3,500+ effects and caliber combinations | | Sound engine | No internal sound engine | Integrated 3D sound engine for fireworks, CO₂, and air shooters | | VR compatibility | Not supported | Supports VR headsets (e.g., HTC) for immersive 3D navigation | | Mass crowds / No‑Go areas | Basic crowd representations | Advanced mass crowds with No‑Go and empty areas | | Glass lens rendering | Standard | New glass lens rendering for more realistic fixture appearances | | Project loading speed | Standard | Up to 10× faster project loading | | MVR export | Not available | Support for MVR (My Virtual Rig) format for seamless console integration |
Companies like PRG, 4Wall, and Christie Lites use Depence R2 to build digital catalogs. A client can view a 3D rendering of their rented truss structure with moving lights aimed at specific points on stage before signing the contract .
: The model explains all the variability, meaning all data points fall perfectly on the regression line. : If a model has an cap R squared of 0.70, it means that
In the world of professional show design, (by Syncronorm ) is a specialized tool used to "tell a story" through light, water, and fire.
Most pre-viz tools sit before the media server. Depence R2 is a media server. You can import video files (MP4, MOV, DXV), map them to 3D objects, apply blend masks for LED screens, and output pixel-mapped content directly via Art-Net, sACN, or CITP. This eliminates the "black box" of media server programming.